2019-12-11

+STRANGERS IN MIRRORS+FOREST AND FORTRESS+
~ The Grove's Children ~ Fear The Might Of The Unburdened ~

"A life on the land can be peaceful, I'm told. Maybe some places, but not here..."~--




Fierce Lonán, The Grove's Bulwark


Faolán, Watchful Guard


Alena, Sharp Hunter


Achim, Path Finder


Maura, Malkyn


--~"There are people in that forest, you know.
They call it the Grove of the Unburdened.
A place where society's grasp has yet to find hold."


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((THIS WEEK IN OTHER-HOBBY DISTRACTIONS: GAME DEVELOPMENT))
((I just recently got back into an old game project of mine, currently being made in Unity))
((And rearranged my entire desk setup and work station))
((And I'm afraid my painting time has gone to sit on the windowsill for a while))
((So here's one half of the Beastgrave set, painted a month or two ago and waiting on the shelf))

((The paint for these is based on my recipe for last week's Sylvaneth, with a few additions))
((I had acquired some Gorthor Brown paint since then, which I used as the basis of the fur on the legs))
((And the white highlights on the hair use a different paint that's less dried out and gummy))
((And I'm a big fan of the green tone on this board))
((It matches surprisingly well with the models))

((I still do want to at least try to do some more painting this week))
((But when I get into a project, I get Really Into it))
((So it'll be a bit lighter on content for a while))

((I have also considered starting up another blog to document the game design process))
((I've had a lot of fun noodling around with Unity's component-based design systems))
((And Node-based Shaders, which were really what kickstarted the project again))
((So if I end up going through with that I'll be sure to link it here, in case anyone's interested))

((Current projects: Corvus Cabal))

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